Daniel Langer has been working in the games industry since 2002, and can look back on 14 years of professional experience in game localization. His career began in the localization department at Electronic Arts, one of the word’s leading computer game publishers. There he took part in localization QA and the world-renowned AAA and Licence production. He acquired a deep insight into the localization of large productions during this time, and was also able to gain on-site experience at American and British development studios.
In 2007 he transferred to the publisher Koch Media/Deep Silver, becoming the Localization Manager. Here, he took part in expanding an in-house localization and QA department, where, in just four years, he was responsible for managing over 100 productions in a wide variety of languages, guaranteeing high quality translation, audio production, and quality assurance for those titles.